See how the Leo Rover robots of the LUVMI-XR team tackled the finals of the Space Resources Challenge.
Let’s be honest – competition or not, space exploration always gives us the chills, doesn’t it? And it surely did give the chills to the contestants of the Space Resources Challenge finals. 5 teams competed on a lunar surface in Luxembourg showcasing their technology and its possibilities. Let’s see how the Leo Rover robotic platform fit into that :)
The Space Resources Challenge is an international space and robotics competition that aims to give the contestants the opportunity to propose and test a robotic system for resource reconnaissance on the Moon in order to enable future exploitation of extraterrestrial materials.
Back in November, 2021, 12 teams from Europe and Canada contended with each other on an artificial, specially prepared surface of the Moon during the first stage of the Space Resources Challenge that was held in the Netherlands. The competitors had to face various demanding tasks including navigating their rovers around obstacles, analyzing rocks, searching for water and other valuable resources. From the 12 contestants, the 5 following teams proved to be best and moved on to the next stage of the event:
Read more about the first round of the challenge here.
The second, final round of the Space Resources Challenge was taking place from 5 to 9 September, 2022, in Luxembourg. Although similar to the previous stage in terms of the tasks, the finals set the bar higher.
The whole arena of the challenge had been covered with very fine basalt sand with some areas of materials hidden in the surface for the contestants to identify. On the competition site, there were also craters and boulders. The competing teams’ task was to analyze and identify the material of the lunar rocks, as well as establish their positions on the map.
Here's an official video of the Space Resources Challenge final round:
During the final stage, ESA encouraged the competitors to take a multi-robot approach. The LUVMI-XR team used three Leo Rovers and the LUVMI-X robot from Space Application Services (SAS).
Following the first round of the contest, the LUVMI-XR team upgraded their Leo Rovers to the newer version of LeoOS – 1.0 – that’s based on Ubuntu 20.04. and ROS Noetic. “We needed to make sure that our previous modifications were still working and they needed to be rewritten partially. Once this was set up, we could focus on the Nvidia Jetson computer that we had mounted on top of the rover.” – says the team. For the first challenge, they used two Leo Rovers – one equipped with Nvidia Jetson Xavier NX and the other with NVIDIA Jetson Nano. The team found the latter quite limiting to their goals, hence, they replaced it with another Jetson Xavier NX, which they also mounted on a third Leo Rover they’d prepared. So, ultimately, for the Space Resources Challenge finals, LUVMI-XR ended up with three Leo Rover mobile robots, each with LeoOS 1.0 running on a Raspberry Pi and with Nvidia Jetson Xavier NX on top.
Because the team encountered some difficulties with multi-robot interaction in ROS 1 during the first stage of the competition, they went for ROS 2 in the finals, although none of them had had experience with it before. As the team claims: “It was a risk that we were willing to take in order to leverage the advantages of ROS 2. Its main advantage is the simplicity to add several robots in the same robotics network without having to deal with multiple ROS masters. This makes the entire setup much easier and scalable.”
In order to perform visual SLAM in the first round of the Space Resources Challenge, LUVMI-XR used RTAB-map with an RGB-D sensor and the IMU data. They decided to stick to the RTAB-map for the finals, but with more sensor information added. The team had made custom mounting plates that they equipped two of their Leo Rovers with and added 2D LiDAR sensors to them as well. Although the sensor is not exactly cut out for space use because its moving parts could be easily damaged in a rocket launch, by using it, LUVMI-XR intended to augment the reliability of their SLAM system with LiDAR data.
During the first round of the Space Resources Challenge, the Leo Rovers’ standard internal batteries capacity was enough to power the robots along with the additional hardware mounted on them for the duration of the contest, which was 2.5 hours. Since the final round of the competition had been planned to last twice as much, LUVMI-XR decided to boost the robots’ battery capacity to make sure that their Leo Rovers would be able to run for the entire contest. For this purpose, they used Makita 18V batteries. They served as the power source for the Jetson, the router, antenna and camera, increasing the internal battery’s capacity in the process as well, which translated to the robots being operational for the whole span of the challenge. It proved to be a great solution, especially given the fact that some of the competitors’ rovers turned out incapable to run for this long.
In the first stage of the contest, LUVMI-XR controlled their Leo Rovers using two laptops with a separate connection to each of the robots, and with RViz as the main operation tool. For the finals, the team switched to Foxglove – an open-source tool that provides a wide array of features to visualize and debug data. Based on it, the team created a custom panel, thanks to which they were able to operate each of their three Leo Rovers. Given the tool is modular, LUVMI-XR could easily change back to RViz if such a need arose. What’s more, the new UI enabled them to control their Leo Rover fleet from a single station. And thanks to ROS 2, operating multiple robots in the same network eased things a lot.
What’s more, as the team shared, “instead of using the MikroTik antenna to connect to an access point, we used it to create our own ad-hoc network, a mesh network, that allowed us to have all robots to be connected directly to each other in a decentralized manner. Additionally, each rover could then act as a relay to extend the range of the network if necessary.” While such a solution isn’t much of an advantage for terrestrial applications given there’s a good network infrastructure on Earth, the team is working on a space scenario, one that more closely reflects the way a multi-robot system would work on the Moon, where no network infrastructure exists.
The ultimate winner of the Space Resources Challenge has yet to be announced, so stay tuned!
The winning team will be awarded with funds as development contracts from ESRIC and ESA and will have the possibility to embark their technology on the Moon for the upcoming missions.
We’re incredibly proud and happy that the Leo Rover robots could commit to this excellent event that is the Space Resources Challenge! But this robotic platform has many other various applications under its belt, not only “extraterrestrial” like this one.
Here, you can see how other of our customers have been using their Leo Rovers. And maybe you can find a use for the robot that no one has thought of yet ;)